Your GM
Pavlo Vasylkov
Mothership RPG, Sci Fi Horror (18+)
Distant terraforming station on planet Samsa VI ceased all communications with it's home base. Team of skilled mercenaries looking for a quick buck were hired to investigate. What can go wrong? Imagine yourself in the movie Aliens (1986).
- Date
- Sun, 25 October 2026
- Time
- 15:00 – 18:00
- 3 hours · Edmonton time
- Where
- Table 02
- Table size
- 3 – 5 players
Enrollment open
You can cancel any time before the session starts.
About this session
10 years ago the Company detected signs of biochemistry on Samsa VI and decided to send a team to investigate.
One year ago a skeleton crew of researchers, engineers, and marines arrived on Samsa VI to establish Greta Base and Heron Terraforming Station. They discovered a species of arthropods and proceeded to terminate them on sight.
9 month ago the colonists captured a larva for experimentation and study.
6 month ago Greta Base ceased all communications.
3 month ago the Company hired your the crew to address the situation.
6 weeks ago your crew entered the Samsa system and found Greta Base unresponsive to hailing.
1 hour ago your crew’s dropship have started the descent down on Samsa VI.
Torrential rain pours down like judgment day while the colony sits silent as a prayer.

Content & Disclaimer
Mothership can be a very challenging game. You should expect:
Characters to die. Play smart. Make the most of your time.
• Violence to be punishing. If you’re fighting, you’re losing.
Violence is deadly, and should be avoided at all costs.
• The odds to be stacked against you. Rolls are punishing
in Mothership. Find ways to stack the odds in your favor.
• To make difficult choices. Surviving the ordeal, solving
the mystery, or saving the day are often mutually exclusive.
• To pay attention. Stay focused and plug into the fictional
world. It helps you and everyone else get into the spirit of
the game and have a more immersive experience.
• A safe play environment. This is a horror game, and it can
deal with many uncomfortable topics. It’s your responsibility
to make sure you’re not making anyone at the table
uncomfortable with your words and actions (both in and out
of character), and to speak up if you feel uncomfortable or if
you notice anyone else might be uncomfortable.
Content warnings
Arachnophobia: Monsters have elements of giant insects, spiders, and crabs. Body horror: Amputations, rot, organ-removal, and others nightmarish events. Mind control: Mental enslavement and agency removal are key plot elements, along with psychic intrusion that resemble elements of real-life psychiatric disorders. Violence: Combat, suicide by firearm, emotional trauma, and corpses feature heavily. Claustrophobia and other environmental hazards (such as drowning) are possible.
Prepare for the game
- Game system
- Mothership
- Genre
- Horror (Space)
- Experience level
- Any Level
- Table size
- 3 – 5 players
What to bring
None. Everything will be provided.
All times on this page are shown in Edmonton time.
Schedule ID #000005