Cover art for Slugblaster

Your GM

Phillip Manley

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Game Slugblaster Any Level

Slugblaster

In the small town of Hillview, teenage hoverboarders sneak into other dimensions to explore, film tricks, go viral, and get away from the problems at home. It’s dangerous. It’s stupid. It’s got parent groups in a panic. And it’s the coolest thing ever. This is Slugblaster.

Date
Sun, 11 October 2026
Time
15:00 – 18:30
3.5 hours · Berlin time
Where
Table 02
Table size
3 – 5 players

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About this session

  • Collaborative, player-driven, free-form cinematic action.
  • Sci-fi adventure like Big Hero 6, Paper Girls, Scott Pilgrim vs. the World, and the Spider-Verse movies.
  • Coming-of-age stories like Eighth Grade, The Edge of Seventeen, and A Goofy Movie.

Bircon One Shot

After getting to know each other and dicsussing saftey tools, we'll do a very short run with some stripped down characters to get a feel for the rules. A run is where your teenage slugblasters (i.e. hoverboarders) will face adeventure in an alternate dimension. You'll then have the chance to make your own characters as a group. After that we'll jump into a more complete run. On your return, it's time for downtime. Your teenager protagonists must face their real life problems. If time permits, further runs are also possible.

The vibe of the game is a mix between science fiction adventure-comedy and teenage family drama.

This game is highly collaborative. To make an analogy to movies: while the players are actors, the GM is the director, we're also all screenwriters who shape the story together. The goal is to create a space together in which everyone feels comfortable contributing.

Here is some more general information about the game from the Creator:

Slugblaster

In the small town of Hillview, teenage hoverboarders sneak into other dimensions to explore, film tricks, go viral, and get away from the problems at home. It’s dangerous. It’s stupid. It’s got parent groups in a panic. And it’s the coolest thing ever.

This is Slugblaster. A table-top rpg about teenagehood, giant bugs, circuit-bent rayguns, and trying to be cool.

Game

Who are you going to be? A sassy rich kid with a pair of modified time-skipping Scram Cat® sneakers? A chill loser with a lovable robot sidekick? An ultra-dimensional princess with a hoverboard made from pure light?

What are you going to do? Will you blow off school and sesh the abandoned mall in Vastiche? Get the Miper sponsorship by speed-running Prismatia? Salvage power crystals from the mossy decommissioned gundam in The Golden Jungle? Sneak into the hottest party in Operaeblum? But be careful! Make sure you get home before the demiplane melts, or the bloodwhip swarm sucks your marrow out, or your mom finds out where you've been and sends you away to a camp for troubled youths.

System

Slugblaster uses a stripped-down Forged in the Dark system, lovingly designed to support:

  • Collaborative, player-driven sandbox campaigns and free-form cinematic action.
  • Looking cool and doing tricks! Pop your gum in slow-mo while you do a 1080 over jets of slime.
  • Gear-hacking and component-collecting.
  • Fame and popularity! Get fans, earn sponsorships, wear a t-shirt with your face on it.
  • Narrative downtime arcs, where you buy scene prompts with points you earn during your adventures.
  • Dramatic, push-your-luck, third-act disasters.
  • Really dope chases.

Content warnings

Teenage Angst, Negative Family Relationships, Broken Bones, Slime?

Prepare for the game

Game system
Slugblaster
Genre
Cross-genre/Multi-genre
Experience level
Any Level
Table size
3 – 5 players

What to bring

Pencil, Handful of six sided dice (optional)

All times on this page are shown in Berlin time.

Schedule ID #000078